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Re: Minecraft 1.3

Posted: Fri Aug 03, 2012 3:20 pm
by Gnatogryz
RevStoningpot wrote:sudden? No it's always seemed more buggy than real minecraft.
Again - nope. You seem to have never used the original server software provided by Mojang.

Anyways, it's good to know that Mojang screwed everyone over once again - instead of focusing to improve the already existing bukkit, they torn it apart offering nothing to replace it. Well played.

Re: Minecraft 1.3

Posted: Fri Aug 03, 2012 8:25 pm
by RevStoningpot
I ran a little testing it out server before and had no problems. but that was long ago before every update came with 100 new bugs. But the real server doesn't break your boats for no reason or turn your minecarts into broken boats

Re: Minecraft 1.3

Posted: Sat Aug 04, 2012 12:28 pm
by Gnatogryz
I'm pretty sure that boat and cart breaking was nocheat's fault (vehicle movement canceling)

Re: Minecraft 1.3

Posted: Sat Aug 04, 2012 1:39 pm
by RevStoningpot
which is not a real minecraft feature.

Re: Minecraft 1.3

Posted: Tue Aug 07, 2012 10:29 am
by Box
Yes we are aware a recommended build for 1.3.1 exists, it will be running after wednesday. Thank you for not shouting it out in chat.

Re: Minecraft 1.3

Posted: Tue Aug 07, 2012 9:27 pm
by dpy
good timing, i'll be back tomorrow and looking forward to playing with the new stuff. how's the new version treating everyone?

Re: Minecraft 1.3

Posted: Tue Aug 07, 2012 9:33 pm
by worldruler086
Books are designed in a way that journals/diaries can be made. I'd like to see pamphlets and such for towns/political movements. Big Biomes are almost too big, but I honestly don't care, because it's more realistic. I have yet to see a jungle temple on my gamefiles. Tripwires are hard to set off in a way that doesn't set off the trap, which make them deadly, even if found before setting it off.

Re: Minecraft 1.3

Posted: Thu Aug 09, 2012 1:51 pm
by Yukar9
I apologize it took so long. I'm back home now, and server is running 1.3