Page 2 of 45

Re: Multiworld

Posted: Thu Mar 08, 2012 5:42 pm
by Yukar9
or, they could just see your name in the ground, and decide to go digging.

Re: Multiworld

Posted: Thu Mar 08, 2012 7:30 pm
by Gnatogryz
FoSchnizzle wrote:Wait, that could be majorly abused. If you're in your base, chilling, and you tp to the other world, and someone else is up ground, traveling, they would see, and assume your base is somewhere below them. Hrm.
Agreed, cooldowns, wind-ups etc would be better than broadcasting the coords.

Re: Multiworld

Posted: Thu Mar 08, 2012 8:07 pm
by RevStoningpot
so let's just do an official vote already since this has already got 2 nos, even though it has 0 complaints, and the vote here only counts if it's 100%

Re: Multiworld

Posted: Thu Mar 08, 2012 9:27 pm
by dpy
I'm 100% for the multiverse - I would prefer cooldowns/warmups to coord broadcasting though.

Re: Multiworld

Posted: Thu Mar 08, 2012 10:16 pm
by Yukar9
Meh, website isn't quite ready for it. We'll use the current poll for a majority vote that expires in a week (I can see who votes, so we'll just do it that way)

Re: Multiworld

Posted: Thu Mar 08, 2012 10:24 pm
by LoneSoldier55
MCPVP does a teleportation like so:

When you teleport to spawn, you have spawn protection until you either hit another player without it or exit the spawn boundary. You cannot warp anywhere from within spawn. You can warp while next to a player, but only if you stand still for 10 seconds.

Re: Multiworld

Posted: Thu Mar 08, 2012 10:38 pm
by Yukar9
Well, I don't see why you'd need spawn protection when teleporting between the worlds.

I'm thinking coords broadcast because then you have to be careful when teleporting between world, otherwise somebody will get your coords, this means that this won't result in everybody having an impossible to find base. Clearly there should still be some delay.

Re: Multiworld

Posted: Thu Mar 08, 2012 11:35 pm
by FoSchnizzle
Regarding the broadcast, would it be 50 spherical, centered on the player, or 50x/z, with any y?

Re: Multiworld

Posted: Fri Mar 09, 2012 12:03 am
by RevStoningpot
i see no prob with that. If you're parranoid just get 100 blocks away from base before warp. I think people are just out right scared when they hear 'brodcast coords'. A good base shouldn't have people wandering around with in 50 blocks of it.

Re: Multiworld

Posted: Fri Mar 09, 2012 12:04 am
by Gnatogryz
Yukar9 wrote:I'm thinking coords broadcast because then you have to be careful when teleporting between world, otherwise somebody will get your coords, this means that this won't result in everybody having an impossible to find base. Clearly there should still be some delay.
This gives the upper hand to the people who have entity radars and/or higher render distance. It might be actually discouraging for people to use the pvp dimension, because they risk not only dying and losing all their current gear, but also getting their place destroyed.

High enough cooldowns and windups will make people use enough caution when teleporting, there's no need imho for coords broadcasting.