Re: Ban Nether Roof Travel
Posted: Sat Nov 16, 2013 7:14 pm
It seems people didn't read why Mojang won't fix this glitch. This glitch allows easy fast travel for players, something that is only useful for anarchy servers, which are a very small segment of the minecraft community. Since there is such a small group of players who could actually use and abuse this glitch to their gain, mojang won't fix this glitch. Not for some time anyhow. The nether was made for a way of quick travel at the expense of an environment that is very hostile. It was a payoff, faster travel for more risky travel. This glitch completely eradicates that threat, as mobs and other threats don't spawn on top of the nether. Worse still, it seems most proponents of keeping it allowed don't know the difference between a glitch (unintended) to a feature (planned and intended). I know we could go on and on about semantics of what is or isn't vanilla, but in my opinion if certain glitchs were obviously not intended and can be abused, they should be banned for the sake of potential abuse.
We had the ability to duplicate blocks in a previous update. I had a server get massive inflation due to a group of people spawning over 10k diamond blocks. It got so bad that selling diamonds to the point system actually made you LOSE money, since the price had dropped so much. And this wasn't hacking, or cheats, or whatever, this was a glitch. This was all in the vanilla game. But I think most would agree action should be taken to things like that. This specific glitch allows players to traverse a far distance at no real threat. This is not what the nether was intended for.
We had the ability to duplicate blocks in a previous update. I had a server get massive inflation due to a group of people spawning over 10k diamond blocks. It got so bad that selling diamonds to the point system actually made you LOSE money, since the price had dropped so much. And this wasn't hacking, or cheats, or whatever, this was a glitch. This was all in the vanilla game. But I think most would agree action should be taken to things like that. This specific glitch allows players to traverse a far distance at no real threat. This is not what the nether was intended for.