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Re: Multiworld
Posted: Mon Mar 12, 2012 2:42 am
by SeniorJub
If this passes, there will be a small amount of people on the normal map, and a small amount of people on the PvP map, instead of a moderate/high amount of people on one map. If it passes, and people don't like it as much as the mods promised they would, there would have to be a vote to change it back. By then, the people the voted yes would then split up in votes and make things even more complicated.
Re: Multiworld
Posted: Mon Mar 12, 2012 2:43 am
by joseph3114
The rest of us don't have reasons, and should not be counted as people
So basically anyone with a reason that doesn't coincide with yours isn't a person.
Splitting the server is half isn't going to miraculously fix anything.
Re: Multiworld
Posted: Mon Mar 12, 2012 2:49 am
by mitte90
this have been debated, it will not split the server u can not live in the pvp-world. its like the nether and that dont split the server
the mobs are not promising anything this is a player suggested idea. this are a alternative to the limit that many are against.
Re: Multiworld
Posted: Mon Mar 12, 2012 2:51 am
by SeniorJub
The point is, it will fragment the server, not strengthen it.
Re: Multiworld
Posted: Mon Mar 12, 2012 2:52 am
by mitte90
how so?
Re: Multiworld
Posted: Mon Mar 12, 2012 2:54 am
by Heanthor
I voted no because of the nature of simplicitypvp, a no rules anything goes server. I believe there should be no sorting of people based on what they want to do on a server with no rules, because everything is allowed..
Also, I would like to assure you joseph3114, SeniorJub and I are real people, and successful ones at that. We fought in the nether with diamonds and potions just like the rest of the people who are worth anything. Our votes are valid.
Re: Multiworld
Posted: Mon Mar 12, 2012 2:55 am
by SeniorJub
@multi
Because the server would be split between two maps.
Re: Multiworld
Posted: Mon Mar 12, 2012 2:57 am
by Bloop the poop
yeah, I don't remember joseph or this heather guy but I do remember senior jub. Sneaky little potion user... ;p
Re: Multiworld
Posted: Mon Mar 12, 2012 3:00 am
by Heanthor
Bloop the poop wrote:yeah, I don't remember joseph or this heather guy but I do remember senior jub. Sneaky little potion user... ;p
We all traveled as a group and made bases together, I guess SeniorJub went on a few more missions than we did >_>
Re: Multiworld
Posted: Mon Mar 12, 2012 3:00 am
by FoSchnizzle
I don't see fragmentation, any more than the limit already has. Also, I never said the reason had to be one I agree with, I just said they need to have a reason, otherwise they are a simple tool being used by whoever chooses to persuade the people who lack a brain to think for themselves. And the two maps aren't two maps. One is a map, like any other. The other is a 2k by 2k map, centered on the spawn. There may not, if decided, even be anything there. It may be flatland map, and nobody will want to live there. And not everything goes. Hacks aren't allowed. Neither is any form of glitching. And this is not limiting our abilities, again, any more than the original limit did. It is not sorting people. They go to one world when they wish to fight, the other for resources, possible fights, and such.