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Re: Limit Compromise
Posted: Sat Mar 03, 2012 9:21 pm
by FoSchnizzle
Ooh, hooray, let's have everyone outside be the people that want to be inside. Wtf. And the multiple events is so that more people have a fucking chance. Some people usually can't make one day, so give them another. Two a week instead of one would mean that I'm twice as likely to make it there, instead of having no chance because of scheduled things that I don't have the power to change.
Re: Limit Compromise
Posted: Sat Mar 03, 2012 9:31 pm
by YoungsMC
FoSchnizzle wrote:Ooh, hooray, let's have everyone outside be the people that want to be inside.
You want to argue over whether or not someone outside the limit likes PvP? If someone cuts off their chances of random interaction, it doesn't mean they'll never be able to fight or will never want to fight if they found themselves in the 5k limit.[/quote]
FoSchnizzle wrote:Two a week instead of one would mean that I'm twice as likely to make it there, instead of having no chance because of scheduled things that I don't have the power to change.
So you agree with this compromise? lolol
CTS is once every Saturday. Yukar can switch it to a Sunday occasionally. So if you miss it one day, there's still next week. If CTS was twice a week then one of these two things can happen:
-CTS is on Saturday and Sunday (Bad idea because we need time to prepare)
-At least one CTS on a school day (Bad idea that I shouldn't have to explain why)
Re: Limit Compromise
Posted: Sat Mar 03, 2012 9:33 pm
by FoSchnizzle
The only people outside would be those skilled enough to be the ones who fight. I'm not saying that they would avoid pvp, but that it defeats the purpose. And what about Fridays and Sundays?
Re: Limit Compromise
Posted: Sat Mar 03, 2012 9:39 pm
by YoungsMC
FoSchnizzle wrote:The only people outside would be those skilled enough to be the ones who fight. I'm not saying that they would avoid pvp, but that it defeats the purpose. And what about Fridays and Sundays?
People who want to leave the boundary aren't skilled enough to fight? Ok. :)
Fridays? CTS would be going on while a lot of people are in school. Small details about CTS shouldn't matter for this poll, should it?
Re: Limit Compromise
Posted: Sat Mar 03, 2012 9:40 pm
by LoneSoldier55
This does not increase random interaction, it just increases the number of retards punching each other off of a tower over a sign.
Re: Limit Compromise
Posted: Sat Mar 03, 2012 9:41 pm
by YoungsMC
YoungsMC wrote: And having not only the limit in place but people trying to fight in CTS will be even more PvP. Even though CTS isn't limit based PvP, it's still very fun.
It doesn't matter if it's limit based PvP or not. It's still fun PvP.
Re: Limit Compromise
Posted: Sat Mar 03, 2012 9:46 pm
by FoSchnizzle
Youngs, all I said there was that the people most likely to win these events will be you, piano, Xestia, blah blah blah the list goes on, but point is, the majority of you are strong supporters of the limit. And then there's the fact that you could be one ice block off from crossing, and then get raided. If it was legit, someone else would be too close to being able to cross for so little work compared to however many cts events. And, if it was X-ray, the policy may not cover the lost ice.
Re: Limit Compromise
Posted: Sat Mar 03, 2012 9:52 pm
by YoungsMC
FoSchnizzle wrote:Youngs, all I said there was that the people most likely to win these events will be you, piano, Xestia
<3 You're making me blush. If I actually won I can still sell the Ice. And people who don't want to leave the limit can't attend every single CTS.
FoSchnizzle wrote:And then there's the fact that you could be one ice block off from crossing, and then get raided. If it was legit, someone else would be too close to being able to cross for so little work compared to however many cts events. And, if it was X-ray, the policy may not cover the lost ice.
What kind of argument is this? The same thing applies to diamonds. If you raid a wealthy person than you've earned their wealth. This is anarchy- if people are getting raided, too bad. That's how anarchy servers are. A lot of Xray'ers are unintelligent/dumb, but 99% of them will be smart enough to pick up ice so ice will be compensated for. Like I've said a few times, there are better ways to deal with X-Ray than getting rid of the map limit. We shouldn't ruin the fun of the server just because of potential X-Ray. That's like saying that we should install anti-XRay even though it drops our FPS to 2.
Re: Limit Compromise
Posted: Sat Mar 03, 2012 10:20 pm
by FoSchnizzle
No, Youngs. Again you misinterpret me. Firstly, to sell the ice WOULD MAKE IT LIKE THE TOLL. DUH. Secondly, yeah, xray, woohoo. We know. Point was, if they take the ice and say, use it up, boom, you're out of luck. Perhaps this isn't the best means of execution. The idea may be possible, but use a different medium, one that can't serve much purpose, like, say, one of the less wanted unattainable items.
Re: Limit Compromise
Posted: Sat Mar 03, 2012 10:21 pm
by Bloop the poop
This makes sense actually... I don't see what your beyotching about fo.