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Re: Multiworld

Posted: Mon May 07, 2012 5:30 pm
by mitte90
ok changing it to only warmup so u cant "combatlog" into the pvp or normal world

Re: Multiworld

Posted: Mon May 07, 2012 11:53 pm
by waronchickens97
And how long will warmup be?

Re: Multiworld

Posted: Tue May 08, 2012 4:57 am
by mitte90
dont remember how long, make it a var so i can change it

Re: Multiworld

Posted: Wed May 16, 2012 10:45 am
by Gnatogryz
I recommend using the spawn as PvP arena for now, just as it used to be. I usually visit the spawn 2-3 times a week.

Quit bitching and do some nether digging.

Re: Multiworld

Posted: Wed May 16, 2012 8:07 pm
by LoneSoldier55
Gnatogryz wrote:I recommend using the spawn as PvP arena for now, just as it used to be. I usually visit the spawn 2-3 times a week.

Quit bitching and do some nether digging.
This is what Gnat said. And it is wisdom.

Re: Multiworld

Posted: Tue Jun 26, 2012 9:03 am
by RevStoningpot
Yukar what's the hold up? I know throwing down an extra server is quick enough. And i know you know how to make a boundary for it. Is the warping to complex? Can we simplify things so we can get it going already?

Re: Multiworld

Posted: Wed Jun 27, 2012 9:21 am
by waronchickens97
Rev, I think yukar has internet access on phone only, so he won't be able to do it himself. The responsibility was handed over to mitte several months ago, however, He seems to want to have nothing to do with the server. So, it looks like we won't be getting much action for a while.

Re: Multiworld

Posted: Wed Jun 27, 2012 11:22 am
by RevStoningpot
WTF he's in japan! Don't they make, like all, the computers in the world. Am i supposed to believe that he can't find a computer int the technology center of the planet?

Re: Multiworld

Posted: Wed Jun 27, 2012 12:16 pm
by Gnatogryz
RevStoningpot wrote:technology center of the planet
Image

Re: Multiworld

Posted: Wed Jun 27, 2012 1:54 pm
by RevStoningpot
LOL