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Re: Multiworld
Posted: Sat Mar 10, 2012 1:42 am
by mitte90
to get the limit removed we have to find a solution for the PVP "crisis" and i believe this is it
Re: Multiworld
Posted: Sat Mar 10, 2012 1:42 am
by LoneSoldier55
Re: Multiworld
Posted: Sat Mar 10, 2012 1:43 am
by Boxy
i wholeheartedly support this
Re: Multiworld
Posted: Sat Mar 10, 2012 1:44 am
by mitte90
welcome to the party boxy:P
Re: Multiworld
Posted: Sat Mar 10, 2012 1:44 am
by YoungsMC
mitte90 wrote:to get the limit removed we have to find a solution for the PVP "crisis" and i believe this is it
How many times must I tell you, sir? This isn't different from spawn.
Re: Multiworld
Posted: Sat Mar 10, 2012 1:45 am
by mitte90
how many times must i tell u its different to us!
Re: Multiworld
Posted: Sat Mar 10, 2012 1:47 am
by YoungsMC
Lolwut? The only thing that can change "us" is the limit being removed.
How many times must I tell you sir, don't vote for a crazy plugin you don't support just because removing the limit is in there.
Re: Multiworld
Posted: Sat Mar 10, 2012 1:50 am
by mitte90
i think about what i vote for. and as i said this are the best option i seen. and by ur own words "This isn't different from spawn" SO WHERE ARE THE PROBLEM!!!
Re: Multiworld
Posted: Sat Mar 10, 2012 1:52 am
by YoungsMC
You're saying this option is better for you than removing the limit entirely? This does absolutely nothing for PvP. It's not a compromise. That's not the only problem, read my big post pls.
http://simplicitypvp.net/forum/viewtopi ... t=50#p8198
Re: Multiworld
Posted: Sat Mar 10, 2012 1:53 am
by yourcreepyuncle
Guys, Yes this is a fast solution to removing the limit, but DO NOT get blinded by that. This is an important decision that is going to determine whether or not this server is going to stick by its values and stay vanilla, or turn into what we said we were not going to be.