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Pip-Chain Base Discussion
Posted: Wed May 29, 2013 1:38 am
by Pippenger
Hi. Not sure if this kind of thread is normally on here, but I don't see any reason it shouldn't be allowed. If it's in the wrong place just let me know.
I want to discuss and post images of potential buildings made on creative and source photos of real buildings to plan out a base I'm building with Chain. Here are the source images I've found so far, showing potential building styles:
Idea #1: An alternate universe modern Aztec city, with big stone pyramids like ancient temples, but with glass windows and lights inside.
https://imgur.com/a/iwsUc
Idea #2: Soviet architecture. Lots of big faceless modern buildings and unusual shapes.
https://imgur.com/a/p8v4s
Idea #3: Buildings modeled off of Brazil by Terry Gilliam, and the architect who built some of the locations, Ricardo Bofill.
https://imgur.com/a/IMLem
What do you think about these styles? Do you like any of them? Do you have any other ideas? I really want to build the city with a distinct style from the start.
Re: Pip-Chain Base Discussion
Posted: Wed May 29, 2013 1:47 am
by Bloop the poop
#2 looks really nice...if you got that into a mountain it would turn out well.
On a second note, please PLEASEPLEASEPLEASE let me help [just kidding, I suck at building.] Build this city at least 100k from spawn; probably like 150k otherwise you will get asshats that want to destroy it. Also, be careful who you trust.
Re: Pip-Chain Base Discussion
Posted: Wed May 29, 2013 3:06 am
by LoneSoldier55
Pippenger wrote:Hi. Not sure if this kind of thread is normally on here, but I don't see any reason it shouldn't be allowed. If it's in the wrong place just let me know.
I want to discuss and post images of potential buildings made on creative and source photos of real buildings to plan out a base I'm building with Chain. Here are the source images I've found so far, showing potential building styles:
Idea #1: An alternate universe modern Aztec city, with big stone pyramids like ancient temples, but with glass windows and lights inside.
https://imgur.com/a/iwsUc
Idea #2: Soviet architecture. Lots of big faceless modern buildings and unusual shapes.
https://imgur.com/a/p8v4s
Idea #3: Buildings modeled off of Brazil by Terry Gilliam, and the architect who built some of the locations, Ricardo Bofill.
https://imgur.com/a/IMLem
What do you think about these styles? Do you like any of them? Do you have any other ideas? I really want to build the city with a distinct style from the start.
#2 cause soviets master race.
Aztecs are LONG dead, and lol brazilians
Re: Pip-Chain Base Discussion
Posted: Wed May 29, 2013 4:26 am
by TLRedemption
Pippenger wrote:
Idea #2: Soviet architecture. Lots of big faceless modern buildings and unusual shapes.
https://imgur.com/a/p8v4s
I would pick number 2 because of GREAT USSR
Re: Pip-Chain Base Discussion
Posted: Wed May 29, 2013 4:39 am
by Pippenger
Seems like everyone, people who live in the base included, like the Soviet style the most. I dug around some more and found a page full of interesting buildings in a similar style:
http://www.flickriver.com/photos/hyrsky ... hitecture/
It goes on and on. I don't think we'll run out of things to build for a long time.
Re: Pip-Chain Base Discussion
Posted: Wed May 29, 2013 11:30 am
by RevStoningpot
seems like a clan topic to me
Re: Pip-Chain Base Discussion
Posted: Wed May 29, 2013 4:04 pm
by Yukar9
RevStoningpot wrote:seems like a clan topic to me
That's what I thought at first too, but it doesn't look like they're recruiting. More wanting input on what to build, and then to show off what they have built.
Re: Pip-Chain Base Discussion
Posted: Wed May 29, 2013 11:34 pm
by Pippenger
Some more potential architecture, this time from the credits sequence (0:00-1:17) of a 1968 Russian film. It mostly shows apartment buildings, which I think would make great living quarters. We're still living in log cabins, which doesn't match the modern style.
https://www.youtube.com/watch?v=_2YuMHuMKo4
(It's also a really good movie in my opinion)
Re: Pip-Chain Base Discussion
Posted: Sun Jun 02, 2013 4:58 pm
by unclechain
This is all awesome pip. We're starting to get somewhere!
Re: Pip-Chain Base Discussion
Posted: Mon Jun 17, 2013 10:30 pm
by Pippenger
Alright, I've got some bad news. I got rid of my old bed before setting up a new one, so when I died I got sent all the way back to spawn. I had some enchanted items and about fifty bars of iron, so that just makes it worse.
It might be a little while before I can get back. Just the amount of materials I need to get there is pretty large if i don't want to die on the way, not to mention the travel time itself.
There are some ways we could use this to our advantage though. I wanted to create a biodome with jungle plants, for example, so I can get some while I'm out. Anyway, I'll still be on, so other base residents should message me ingame.
A few projects I started but didn't finish that base residents should be aware of:
1) A cleanstone path from Xestia's old tower to a mining station, which I was going to complete and put a minecart rail on
2) I started hollowing out some nearby cliffs, building inside, and putting up glass windows on the cliff face. I just started but I think it will look pretty cool
3) I still didn't put top floors/roofs on my two buildings, someone else might wanna finish that up for me since it might be a little bit before I'm back
4) This is a stretch, but I dropped a ton of materials in the really tall tower. If anyone sees them, grab them please, I don't want them to be wasted