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Seventwoworld's pvp world
Posted: Wed Jun 02, 2021 4:31 am
by MoWobbler
The new /world is a custom world made by Seventwoworlds. It is a blend of mountains and large frozen lakes.
Re: Seventwoworld's pvp world
Posted: Thu Jun 03, 2021 12:38 am
by Burger
I joined the day after it updated and it was already destroyed. Any thoughts on disabling withers and lavacasts in /world? They kinda defeat the point of even having new /worlds.
Re: Seventwoworld's pvp world
Posted: Thu Jun 03, 2021 1:11 am
by MoWobbler
I think disabling lava casts could be a good idea for the next world, as long as most players aren't opposed to it. Withers already are disabled last I checked.
Re: Seventwoworld's pvp world
Posted: Mon Jun 21, 2021 9:52 pm
by SengornLeopard
I made a couple worlds, but a lot of effort into them. Had the player AjahnMara work hard as he could to reck them fast as possible just to spite me specifically. Since then I've not bothered trying to make cool worlds since nobody could enjoy them. If we change worlds monthly and do as the above suggests, I would love to get back into making /worlds. 2 months is a long time to wait to learn if a world will be accepted or not lol
Re: Seventwoworld's pvp world
Posted: Thu Jun 24, 2021 5:28 am
by Yukar9
I don't see any reason why we couldn't disable lava casts in /world, especially custom-made worlds.
How would we want to do so on a technical level? Disable cobble generation entirely?
Re: Seventwoworld's pvp world
Posted: Thu Jun 24, 2021 7:38 am
by SengornLeopard
Perhaps the world can be modified to be a nether, biome colors might change and get ugly, but water should evaporate.