Multiworld
Posted: Thu Mar 08, 2012 1:27 pm
The multiworld suggestion has so far received unanimous support.
Offical vote, majority of vote will get their way.
To reiterate:
Offical vote, majority of vote will get their way.
To reiterate:
- The world boundary is removed
A 4th world (a pvp world with a 1k boundary that gets reset everytime terrain generation is updated) is added. People can tp between them freely (they have to wait for a certain amount of time to prevent it being used as a combatlogger) your location in each world will be saved. So say you're at x:10000 y: 8 z: 40000 in the main (normal) world. You've never been to the pvp world, so you get teleported to x:0 y:64 z:0 in the pvp world. You then walk to x:500 y:80 z:300 in the pvp world, and then decide to teleport back to the normal world. This takes you back to x:10000 y:8 z:40000. After getting some more equipment, you teleport back and end up at x:500 y:80 z:300.