Search found 27 matches
- Sun Nov 08, 2015 11:39 am
- Forum: Clans
- Topic: The Principate - New Build Project
- Replies: 11
- Views: 6586
Re: The Principate - New Build Project
Haven Island is nearly full. There's spots for a couple more houses, some terrain could be worked to support a couple more but it's getting kinda packed. It has a fun 'anything goes' approach with respect to build aesthetics. As a finishing touch a roller coaster type rail line might be installed. I...
- Sun Nov 08, 2015 11:26 am
- Forum: simpvp.net
- Topic: Share your redstone contraptions
- Replies: 4
- Views: 1876
Re: Share your redstone contraptions
Wow, that dice roller would be perfect if I followed through and made a giant Monopoly board.
- Sun Nov 01, 2015 12:05 am
- Forum: Clans
- Topic: The Principate - New Build Project
- Replies: 11
- Views: 6586
Re: The Principate - New Build Project
The town continues to shape up. There's a new shrine in the village area and some classical looking buildings to the northeast. I've started to put down some simple houses along the road out of the village to start a neighbourhood, experimenting with different house styles. Still a lot of potential ...
- Sat Oct 31, 2015 11:58 pm
- Forum: Minecraft
- Topic: Minecraft for Windows 10
- Replies: 7
- Views: 6099
Re: Minecraft for Windows 10
After talking to like 6 different customer service folks at XBOX one of them gave me some commands to run in powershell which fixed the problem. It supposedly plays like pocket edition. There's stuff that's not implemented yet like maps, or pigs dropping porkchops. You need a special workbench to ma...
- Fri Oct 16, 2015 6:02 am
- Forum: simpvp.net
- Topic: Summer Population Increase
- Replies: 36
- Views: 11396
Re: Summer Population Increase
Yeah, it's been nice to see so many folks on.
- Mon Oct 12, 2015 1:29 am
- Forum: Clans
- Topic: The Principate - New Build Project
- Replies: 11
- Views: 6586
Re: The Principate - New Build Project
It's as good a flag as any despite not having any maple leaves on it, nor being red & white. Progress on the base continues at a good pace. We have cows now. The ravine has been filled with water so now we have our own private fishing rapids. A biome encapsulating wall has been started. Steps ha...
- Sun Oct 11, 2015 9:15 am
- Forum: Clans
- Topic: The Principate - New Build Project
- Replies: 11
- Views: 6586
The Principate - New Build Project
Hey SimPVP'ers, Following in the footsteps of the Empire & the Order, Allsixsix, Porkington, Orion/Tunnel Rat and I have a new project in mind and we're looking for folks interested in participating. The idea is roughly to expand a village into a city that includes a linked system of player base...
- Sat Oct 10, 2015 9:59 pm
- Forum: simpvp.net
- Topic: 1.9 wings/ Enderdragon
- Replies: 2
- Views: 1154
Re: 1.9 wings/ Enderdragon
Sounds good :)
- Sat Oct 10, 2015 5:44 am
- Forum: simpvp.net
- Topic: 1.9 wings/ Enderdragon
- Replies: 2
- Views: 1154
1.9 wings/ Enderdragon
Hey, I was wondering what if any plans were being considered for the additions that come with 1.9. From what I've seen the enderdragon when killed spawns a portal that leads to an 'enderwoods' where one searches for an ender-city-dungeon and boat, upon discovery of same a player can obtain a pair of...
- Thu Oct 08, 2015 7:25 pm
- Forum: simpvp.net
- Topic: Theoretical idea: Portal proxy chaining
- Replies: 6
- Views: 3167
Re: Theoretical idea: Portal proxy chaining
Putting some distance between links in a portal chain adds security at the cost of convenience. If you're half a million blocks away from spawn what's another 4k-5k blocks total in security intervals? If someone or a group of someones have to explore or dig up a 1200 block radius from every portal t...