Multiworld
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Re: Multiworld
The enemy of Democracy isn't fascism or Obama (ok, the latter isn't true. He is.), it's ignorance. PLEASE, READ THE OP BEFORE VOTING.
Re: Multiworld
Read the entire thread, before voting. You shouldn't vote for something you only have a partial understanding of.worldruler086 wrote:The enemy of Democracy isn't fascism or Obama (ok, the latter isn't true. He is.), it's ignorance. PLEASE, READ THE OP BEFORE VOTING.
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Re: Multiworld
So, not only are we now arguing about what the problems with this are, but about what it is we would be voting for? Sigh.
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Re: Multiworld
That to, but it seems not everyone is even bothering to read what this is even about.
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Re: Multiworld
So, setting this straight-
This teleportation would require a cooldown/idle time such as standing still for a full 20 seconds from when you type the command to when you teleport, and something like 2 minutes between teleports.
This teleportation would save your exact location in each world once you teleport out of it, and would make escaping traps by teleporting useless. It's almost as though you log off of one server and onto another, but they share chat.
The limit in the main world will be removed, making that world back to how it was. The pvp world will have a 1k block limit to increase interaction there.
Am I missing anything?
This teleportation would require a cooldown/idle time such as standing still for a full 20 seconds from when you type the command to when you teleport, and something like 2 minutes between teleports.
This teleportation would save your exact location in each world once you teleport out of it, and would make escaping traps by teleporting useless. It's almost as though you log off of one server and onto another, but they share chat.
The limit in the main world will be removed, making that world back to how it was. The pvp world will have a 1k block limit to increase interaction there.
Am I missing anything?
Re: Multiworld
Idle time would be more than 20 seconds.
It wouldn't be a new server, it would be this server, but with a new separate map, just like the nether is a separate map.
It wouldn't be a new server, it would be this server, but with a new separate map, just like the nether is a separate map.
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Re: Multiworld
Well, an idle time of more than twenty seconds may get a bit boring. Just chilling around for a half hour, waiting to waste time in a new realm...
Re: Multiworld
as boring as walking to spawn? come on is all u see problems?XD
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Re: Multiworld
Yeah. I see problems so that I can fix them, one way or another. With walking to spawn, at least your finger(s) are occupied. Perhaps twenty seconds is a bit short. We need a time so that you can't just build a quick pillar or something to escape combat for the time it takes to teleport, but we don't want it to be too long, or else it'd get boring standing in one spot for 90 seconds.
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Re: Multiworld
It seems like in the past 24 hours, the vote has become more balanced. I find that a bit odd...