>books
>having value
im sure your grinder worked hard for them
(if they're actual written books then you are an idiot for not just writing what you want in a notepad file and then copy pasting it over, thus preserving it until your hard drive dies, longer if you stick it on a flash drive)
diamonds on the other hand can be stacked nine by sixty-four fold and can't be gained autonomously.
>beacons
>having value
probably one of the most underwhelming items in the game that's of novelty value. And if you value it that much just stash it.
>lapis and gold
gold isn't worth anything since anything that uses it is useless, barring powered rails which nobody seems to like
lapis was worth literally nothing until the enchantment update
for your average base and intelligent user, 27 slots is way more than enough to store your practical items of value. You're just playing special snowflake and trying to justify it by saying "b-b-but I can't fit everything in it! it's too small!"
A possibly terrible/great suggestion
- LoneSoldier55
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Re: A possibly terrible/great suggestion
I'm talking about written books, by other people. It would be kinda tricky to copy those onto my computer, and I'd lose the signature+original copy descriptions.
Since when are beacons novelty items? They're help by adding strength enchants to exp spawners and by adding haste when you're mining with quarries. If you use them correctly they massively increase your base productivity. (Unless you stash them, which totally defeats the purpose.)
Lapis and gold are both nice looking, rare blocks with unique functions, same as quartz. Powered rails are incredibly useful.
And in genreal you're ignoring my point that good bases actually USE valuable items, they don't just stash them.
Do you actually even want to ban enderchests or are you just giving me a hard time?
Since when are beacons novelty items? They're help by adding strength enchants to exp spawners and by adding haste when you're mining with quarries. If you use them correctly they massively increase your base productivity. (Unless you stash them, which totally defeats the purpose.)
Lapis and gold are both nice looking, rare blocks with unique functions, same as quartz. Powered rails are incredibly useful.
And in genreal you're ignoring my point that good bases actually USE valuable items, they don't just stash them.
Do you actually even want to ban enderchests or are you just giving me a hard time?
Re: A possibly terrible/great suggestion
Being a raider is a stupid profession. The only way I see raiding could be profitable is if you were an extremely clever social engineer with a bunch of different alts. Even if we went out of our way to make it easier for dishonest people to be successful, this would still be true.
Besides if enderchests were disabled, I would just hide the same shit in some random hole somewhere and write down the coords. That's what people did before enderchests. It would change nothing.
Besides if enderchests were disabled, I would just hide the same shit in some random hole somewhere and write down the coords. That's what people did before enderchests. It would change nothing.
- LoneSoldier55
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Re: A possibly terrible/great suggestion
Just write them down in notepad.A. Pippenger wrote:I'm talking about written books, by other people. It would be kinda tricky to copy those onto my computer, and I'd lose the signature+original copy descriptions.
Since when are beacons novelty items? They're help by adding strength enchants to exp spawners and by adding haste when you're mining with quarries. If you use them correctly they massively increase your base productivity. (Unless you stash them, which totally defeats the purpose.)
Lapis and gold are both nice looking, rare blocks with unique functions, same as quartz. Powered rails are incredibly useful.
And in genreal you're ignoring my point that good bases actually USE valuable items, they don't just stash them.
Do you actually even want to ban enderchests or are you just giving me a hard time?
>b-b-ut they have no signature!!
the content of the book is what matters you twit
beacons literally only effect a comparably small area and use resources to generate those effects that you could get by just making potions
you can dig quarries with TNT
lapis and gold are again relatively useless, everyone has a different opinon on what "looks nice", but as far as utility goes, it has no value. Powered rails are useful but nobody makes extensive mining systems.
enjoy tearing down hundereds of meters of blocks that aren't very valueble when you raid then.
enderchests are a garbage easymode chest put into the game to stop people from complaining that they get raided or their belongings aren't safe, having a second inventory saved to your player.dat that only you can access is the epitome of casual bullshit.
absolutely disgusting they need to be removed just because they're easymode garbage.
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Re: A possibly terrible/great suggestion
Signatures and that sort of thing matter quite a bit to people. Ask someone to let you copy they're book, and they'll almost always let you, maybe for a small fee. Ask someone for an original signed copy of the books and they'll either refuse or massively increase the price. (Come to think of it, the same thing is true in real life. People collect signed copies of books, first editions, etc. and treat them as extra valuable. Stop acting like I have some kind of unusual opinion here.)
My main use for beacons is to increase mining speed. Can you even get that from a potion?
And the point of digging a quarry is to get stone. Why would I want to use TnT? I get the feeling that you're pretending to understand how my base and certain parts of the server economy work, when really you don't.
Replace lapis and gold with any goddam material that anyone considers valuable if you hate them so much. The truth is, certain materials are rarer, and therefore more valuable, and therefore better to raid. Pretend I said emeralds, or stained clay, or endstone, or anything. Unless you're going to try to tell me that any block is just as valuable and nice looking as cobblestone.
And oh god I'm sorry I suggested you go through the extreme trouble of mining tons of valuable materials like quartz in one place when you normally have to go around hunting for little patches of it.
Look, I get why you don't like enderchests, I even mostly agree. But you're 1: Massively overstating their impact and 2: suggesting that we remove a core vanilla element of the game from the server. That's just not the kind of thing we do.
What next, ban enchants in the regular world as well as /world? Disable potions? Disable the nether, since it allows people to travel so far? Once you've decided that vanilla isn't good enough for you, how far are you gonna go?
Also, I know I point this out a lot, but since you don't play here and have said you have no intention of ever coming back, what right do you have to demand that the server be made harder? You're asking other people to make a sacrifice that you won't have to. I'm not saying that it makes your opinion necessarily wrong, but maybe you should think a little bit about the ethics of what you're doing in threads like this.
My main use for beacons is to increase mining speed. Can you even get that from a potion?
And the point of digging a quarry is to get stone. Why would I want to use TnT? I get the feeling that you're pretending to understand how my base and certain parts of the server economy work, when really you don't.
Replace lapis and gold with any goddam material that anyone considers valuable if you hate them so much. The truth is, certain materials are rarer, and therefore more valuable, and therefore better to raid. Pretend I said emeralds, or stained clay, or endstone, or anything. Unless you're going to try to tell me that any block is just as valuable and nice looking as cobblestone.
And oh god I'm sorry I suggested you go through the extreme trouble of mining tons of valuable materials like quartz in one place when you normally have to go around hunting for little patches of it.
Look, I get why you don't like enderchests, I even mostly agree. But you're 1: Massively overstating their impact and 2: suggesting that we remove a core vanilla element of the game from the server. That's just not the kind of thing we do.
What next, ban enchants in the regular world as well as /world? Disable potions? Disable the nether, since it allows people to travel so far? Once you've decided that vanilla isn't good enough for you, how far are you gonna go?
Also, I know I point this out a lot, but since you don't play here and have said you have no intention of ever coming back, what right do you have to demand that the server be made harder? You're asking other people to make a sacrifice that you won't have to. I'm not saying that it makes your opinion necessarily wrong, but maybe you should think a little bit about the ethics of what you're doing in threads like this.
- LoneSoldier55
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Re: A possibly terrible/great suggestion
>collecting signatures of garbage books that are largely plagurized from the internetA. Pippenger wrote:Signatures and that sort of thing matter quite a bit to people. Ask someone to let you copy they're book, and they'll almost always let you, maybe for a small fee. Ask someone for an original signed copy of the books and they'll either refuse or massively increase the price. (Come to think of it, the same thing is true in real life. People collect signed copies of books, first editions, etc. and treat them as extra valuable. Stop acting like I have some kind of unusual opinion here.)
My main use for beacons is to increase mining speed. Can you even get that from a potion?
And the point of digging a quarry is to get stone. Why would I want to use TnT? I get the feeling that you're pretending to understand how my base and certain parts of the server economy work, when really you don't.
Replace lapis and gold with any goddam material that anyone considers valuable if you hate them so much. The truth is, certain materials are rarer, and therefore more valuable, and therefore better to raid. Pretend I said emeralds, or stained clay, or endstone, or anything. Unless you're going to try to tell me that any block is just as valuable and nice looking as cobblestone.
And oh god I'm sorry I suggested you go through the extreme trouble of mining tons of valuable materials like quartz in one place when you normally have to go around hunting for little patches of it.
Look, I get why you don't like enderchests, I even mostly agree. But you're 1: Massively overstating their impact and 2: suggesting that we remove a core vanilla element of the game from the server. That's just not the kind of thing we do.
What next, ban enchants in the regular world as well as /world? Disable potions? Disable the nether, since it allows people to travel so far? Once you've decided that vanilla isn't good enough for you, how far are you gonna go?
Also, I know I point this out a lot, but since you don't play here and have said you have no intention of ever coming back, what right do you have to demand that the server be made harder? You're asking other people to make a sacrifice that you won't have to. I'm not saying that it makes your opinion necessarily wrong, but maybe you should think a little bit about the ethics of what you're doing in threads like this.
yeah real valuable.
if mojang wern't garbage they would already have potions for the effects they stuck into the game files but lo and behold about 10 months or so later not an inch of progress has been made on potion making
>stone is a valuable part of economy
dirt nearby spawn is arguably more valuable than cobble
not that it matters since tnt drops cobble anyways
but you didn't say those things. And none of them save maybe stained clay have value. endstone looks like ass and emerald is literally only good for trading with the jews on the map that give absolutely shit deals.
Cobblestone can be smelted into stone which looks decent, has a low cost, /and/ provides experience.
>enderchests are a core element of vanilla gameplay
enderchests were added because the minecraft community is made of crybabies. do not try to construe them into a valuable part of gameplay because they're not. Like people in the thread have said earlier, you could stash this shit at bedrock somewhere and be just as well off.
And here we go with >but its not thing thing we would do it's not vanilla!!!!!!
if you're going to spout wrong information at least try to make it not contradict what's already been done in the history of this server.
/world isn't vanilla, the world border isn't vanilla, the event zone is not vanilla, and pvp safezones sure as fuck aren't vanilla.
The server is, quote the top subtitle, Pseudo-vanilla anarchy. It is not meant to be 100% vanilla we-will-deal-with-eating-piles-of-shit-because-thats-vanilla. Fuck off with your dumb shit.
>strawmanning this hard
nice false equivalence clause there buddy. removing potions, the nether, and enchantments would have a much greater effect than removing easymode player.dat chest because some of them are actually decent additions and ideas.
>think about ethics
no thanks
I don't have to play on the server to know that this idea is a giant crock of garbage, just like I don't have to design videogames, write books, or make movies to know when I have seen a bad one.
You can fuck right off.
Re: A possibly terrible/great suggestion
They used to be shit but they actually have decent trades now. I can go in with an inventory of pumpkin, paper or other worthless junk and get a stack or more of emerald. And you can trade those for diamond gear and enchanted books or save them up to build stuff with emerald blocks.trading with the jews on the map that give absolutely shit deals.
And paragraph debates about minecraft... wow you guys must be bored as shit.
- LoneSoldier55
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Re: A possibly terrible/great suggestion
what's funny is pip is probably only arguing because he got BTFO on the thread made by mob sevenmorl0ck wrote:They used to be shit but they actually have decent trades now. I can go in with an inventory of pumpkin, paper or other worthless junk and get a stack or more of emerald. And you can trade those for diamond gear and enchanted books or save them up to build stuff with emerald blocks.trading with the jews on the map that give absolutely shit deals.
And paragraph debates about minecraft... wow you guys must be bored as shit.
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Re: A possibly terrible/great suggestion
Almost everything on here that isn't vanilla is either in some kind of multiworld, or has been removed. Removing enderchests changes the fundamental game on the main server significantly, and we haven't done something like that in a very long time.
What do you consider actually valuable? Literally everything I list, you just claim it's worthless. I feel like that guy in Monty Python looking for a type of cheese. Are diamonds the only thing you want? Cause diamonds have pretty small marginal utility. I never feel like I need more than a stack on hand to repair my picks when I need to. The only reason someone would want more diamonds than that is to buy stuff. Which raises the question again of what stuff would you consider valuable and good to buy.
I'm not saying you're wrong about thinking enderchests shouldn't be in the game. I'm just saying, theoretical game design is different from modifying a server that is already running. To you, it might be a simple call, but the rest of us have to live with the results. Honestly I wouldn't mind that much if enderchests were removed because it would make a pretty small difference to me. There is literally nothing in there that I would be upset to lose. If my base gets found I'll be upset that some of my best work was griefed, that my grinders are probably broken and robbed, and that I have to move again. If I had to lose less than 30 random semi-valuable items I really wouldn't care though.
My issue is that some of you are asking for a large, un-vanilla change to the server with dubious benefits. I really doubt that it would make raiding more profitable by a large enough amount to actually change anyone's behavior. You might get an extra stack of diamonds per raid, but you'd still be a hell of a lot better off just digging in the ground for them than trying to find someone's base. What I'm saying is that, if a base is worth raiding, a comparatively small portion of its wealth will be kept in an enderchest anyway. It makes a tiny difference.
What do you consider actually valuable? Literally everything I list, you just claim it's worthless. I feel like that guy in Monty Python looking for a type of cheese. Are diamonds the only thing you want? Cause diamonds have pretty small marginal utility. I never feel like I need more than a stack on hand to repair my picks when I need to. The only reason someone would want more diamonds than that is to buy stuff. Which raises the question again of what stuff would you consider valuable and good to buy.
I'm not saying you're wrong about thinking enderchests shouldn't be in the game. I'm just saying, theoretical game design is different from modifying a server that is already running. To you, it might be a simple call, but the rest of us have to live with the results. Honestly I wouldn't mind that much if enderchests were removed because it would make a pretty small difference to me. There is literally nothing in there that I would be upset to lose. If my base gets found I'll be upset that some of my best work was griefed, that my grinders are probably broken and robbed, and that I have to move again. If I had to lose less than 30 random semi-valuable items I really wouldn't care though.
My issue is that some of you are asking for a large, un-vanilla change to the server with dubious benefits. I really doubt that it would make raiding more profitable by a large enough amount to actually change anyone's behavior. You might get an extra stack of diamonds per raid, but you'd still be a hell of a lot better off just digging in the ground for them than trying to find someone's base. What I'm saying is that, if a base is worth raiding, a comparatively small portion of its wealth will be kept in an enderchest anyway. It makes a tiny difference.
- LoneSoldier55
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Re: A possibly terrible/great suggestion
again enderchests don't significantly change gameplay, and you just saying they do also doesn't magically make it not okay to change it
things of value are things that have a use, have utilitarian value, can be applied to mechanisms or can be used to get more valuable things. "things that look nice" may get sold to chumps who don't bother to get everything they can. likewise "things that are unique" when they're really just bundles of text with a player signature on them /that you can copy down to a seperate file/ aren't valuable either. Things like obsidian, iron, diamond, wood, potioncrafting supplies, fuel (coal), and to an extent gold (since I like to build ridiculously long railways). They have definitive utilitarian uses and are in high demand at least somewhere at any given time.
It's not even about making raiding better, it's about removing one of mojangs biggest blights since they tried to add and end-game to minecraft.
things of value are things that have a use, have utilitarian value, can be applied to mechanisms or can be used to get more valuable things. "things that look nice" may get sold to chumps who don't bother to get everything they can. likewise "things that are unique" when they're really just bundles of text with a player signature on them /that you can copy down to a seperate file/ aren't valuable either. Things like obsidian, iron, diamond, wood, potioncrafting supplies, fuel (coal), and to an extent gold (since I like to build ridiculously long railways). They have definitive utilitarian uses and are in high demand at least somewhere at any given time.
It's not even about making raiding better, it's about removing one of mojangs biggest blights since they tried to add and end-game to minecraft.