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Re: World Boundary
Posted: Tue Mar 06, 2012 2:17 pm
by worldruler086
idk, I like the idea of the portals, as you can't flee someone if they're right behind you. If we had the 100 block thing, it'd take too long to code properly.
Re: World Boundary
Posted: Tue Mar 06, 2012 2:50 pm
by LoneSoldier55
But a boat route would require attention and moves slower than a minecart system, and also can't be used in the nether.
Re: World Boundary
Posted: Tue Mar 06, 2012 4:57 pm
by oldolwa
World, i don't think rev was talking about portals when he said the 100 block thing. I think he was talking about using the /spawn chat command...which makes complete sense.
Re: World Boundary
Posted: Tue Mar 06, 2012 5:21 pm
by Gnatogryz
I like the idea of one-way stargates. Every player would be able to create 1 stargate that leads directly to spawn (one per player to limit abuse).
Imho that's way better and much more vanilla-ish than using commands. And it's a nice compromise between having an endless map and still being able to meet people.
Re: World Boundary
Posted: Tue Mar 06, 2012 10:50 pm
by LoneSoldier55
Yes, but this means you get free transportation to anywhere you want, at no additional cost to you.
If you want to meet people on an endless map, stay closer to spawn. The people you'll meet will most likely be spawnrats and X-Rayers. If you don't want to meet those people, live very far away and have an expensive form of transportation to spawn. Otherwise, you just get free transportation everywhere. It's like If I just hopped on any plane to anywhere without paying.
Re: World Boundary
Posted: Wed Mar 07, 2012 12:04 am
by oldolwa
The only place you would have free transportation to is spawn. If this were to happen, i doubt the people around spawn would only be xrayers and spawnrats. There would be a variety of players maybe not in spawn, but in the area looking for a fight.
Re: World Boundary
Posted: Wed Mar 07, 2012 12:28 am
by LoneSoldier55
However, it means you cut your travel time to spawn in half. The time required to go to and from should be brought into account as well.
Re: World Boundary
Posted: Wed Mar 07, 2012 12:29 am
by oldolwa
It has come into account. With half the travel time, it will encourage more people to come in and pvp.
Re: World Boundary
Posted: Wed Mar 07, 2012 12:52 am
by LoneSoldier55
But it's at an extremely reduced cost, meaning that there's only a small consequence for living very far out.
Re: World Boundary
Posted: Wed Mar 07, 2012 1:37 am
by RevStoningpot
it would seem the poll is tending towards dropping the limit yet both sides are for trying somthing else rather strongly. If you havn't checked the multiverse topic recently please stay on the line as some of our options may have changed..... Ummm I feel this idea would fall on other things for both sides.