Multiworld

Post various suggestions here, if support is shown for your suggestion a vote will be started
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[OFFICIAL MAJORITY VOTE] Do this? (majority at end of vote get their way)

Poll ended at Thu Mar 15, 2012 1:27 pm

Yes
23
62%
No
14
38%
 
Total votes: 37

YoungsMC
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Re: Multiworld

Post by YoungsMC »

Hi. I'd rather have no limit at all than this. I hate to be pessimistic, but I'd take any of the other options over this.

Tl;Dr- As someone who wants the limit to stay, I'd rather have no limit than this. This breaks the reason Simplicity was made in the first place. Yukar, and apparently a good amount of the regulars we have right now, wanted a server that wasn't riddled with complicated plugins that interfere with how we play minecraft. I want to escape this, even if it means no limit at all. Whether you like the limit or not, it should be in your best interest to avoid this. To those of you who want the limit removed, keep in mind that it most likely will be removed even if this doesn't pass. And if you like the limit, keep in mind that this suggestion won't boost PvP. If you're not against this, please read the entire post. <3 <3 <3

I'm assuming that this is a compromise. A number of people here want to remove the limit, and when trying to replace the PvP lost, thinking a PvP world will help.
After speaking with a few supporters of the multiworld, this appeared to be the idea that this threatening suggestion has been based upon.
Gnatogryz wrote:It doesn't interrupt the vanilla play style, it's just like adding a continuous pvp event that doesn't require an admin to host it.
I'd say that "Fallacy" would be a better word rather than "Idea."

Right now, we have a place to PvP at: Spawn. It's a common meeting place, when people are looking for a fight they come to spawn. It's the same thing for the PvP world. The basics of the suggestion is that it's just an arena. Calling it "PvP world" or a "continuous pvp event" won't make it less similar.

There's only two differences between this is spawn. Both of them I loathe.
-You can teleport to it
-We have a new gluey, complicated, plugin that will include teleportation and a / command.

I have many thoughts on the first difference. The people I have chatted with about this, for the most part, thought this was the good side of the suggestion.

Image

That's how the server used to be. Before 1.2, and before this thread was made.
This is no different from /home and /spawn, the suggestion just decorates and glamorizes it by making it look like a completely different world.
The first day I played on the server, I just tested out /spawn. That message came up, and I was thrilled. From what I know, Yukar wrote that. Has he flipflopped on this? The point of the server is to avoid things like teleportation. When we add teleportation we do two things that are not simple, nor vanilla.

If you break teleportation down further, you see that two things happen. If we add teleportation:

-We remove an aspect of the game
-We add a different aspect of the game

The aspect removed is the challenge of travel. The aspect added is the ability the changes to PvP now that teleportation is added (Have your buddies teleport to the PvP world if you start losing a fight). If we're adding, removing, and personalizing aspects and challenges of the game, we're taking fun out of the original minecraft. This server isn't vanilla, but it's supposed to be simple. Sure, now people out far might actually be able to get to spawn where they can PvP. But that's part of the aspect we're removing. When choosing a place to live, you have to consider these things. Do you want to live so far out that you can't PvP without a plugin letting you teleport, or are you going to PvP without relying on a plugin doing the work of travel for you? Teleportation just doesn't fit.

Multiworld=Teleportation=Stargates
Bloop the poop wrote:I think stargates are retarded..... there's a reason our server is called simplicity. From my knowledge of this server, yukar wanted a simple anarchy server when he created it, no? We already have enough plugins as is.

The next difference between this and spawn is that we have a new gluey, complicated, plugin that will include teleportation and a / command.
Going back to the entire point of simplicity, we shouldn't go around adding plugins like this. Willy nilly with only a 7 day vote? That's not a good idea.

This server isn't vanilla. And more importantly is whether we have fun or not. But let me explain.
'I played on ANOTHER survival-vanilla-anarchy server prior to this one, and it did something similar.' A certain server owner suggested a plugin called factions. And the community, most of them unaware of what was about to be added, let it happen. Even though the vanilla wasn't what the server was supposed to be, it was still the reason so many of us played on it. And then server died.

If it's not fun and it's not vanilla then it shouldn't be added. The amount of PvP we have on the hypothetical world won't be different from spawn.
Gnatogryz wrote:When should we expect the pvp dimension to be introduced? I'm really looking forward to it :)
I really just don't get it Gnatogryz. Are you looking into the long-term effects of this? Consider this for what it really is- a new spawn and teleportation to that spawn. How can we expect PvP from this?

I urge you all to rethink this. A lot of us are voting in favor of this just out of the desperation for the limit being removed. This isn't a compromise. It's removing the limit, but also making the server worse for everyone- not just PvP'ers or people outside the limit. Very few of the people voting for it actually take interest to the ability to teleport to spawn. Like I said, I'd rather have no limit than this. And when ideas like this are close to being successful, no limit at all becomes a good compromise.

Once again, take the time to reconsider your vote. A vote for "no" isn't a vote supporting the limit. It's a vote against crazy plugins that ruin the purpose of the server.
vote "no" pls pls pls <3
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RevStoningpot
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Re: Multiworld

Post by RevStoningpot »

Oh, so now you care about the server being vanilla? I don't see you comming up with a compromise that suits both sides.
YoungsMC
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Re: Multiworld

Post by YoungsMC »

Rev, did you skim through it or something? This isn't a compromise. It's worse for both sides compared to no limit at all.
RevStoningpot wrote:I don't see you comming up with a compromise that suits both sides.
http://www.simplicitypvp.net/forum/view ... ?f=5&t=852
or
http://www.simplicitypvp.net/forum/view ... t=90#p7347
yourcreepyuncle
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Re: Multiworld

Post by yourcreepyuncle »

RevStoningpot wrote:I don't see you comming up with a compromise that suits both sides.
Rev thats not fair. He did come out with the a solution. By winning events, you get iceblocks which serve as tickets to get over the limit. This, I think, is a great solution that increases pvp, and serves as a way to get over the limit. This would also give people freedom on the other side of the limit. No need to worrying about dying or anything. It was one of the ONLY VANILLA suggestions that was given to fix the world boundary. Sure stargates, teleportating commands, multiworld solve the limit issue, but they fail to do one thing: Keep the Server Vanilla.

I give my full support to Youngs and his idea.
mitte90
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Re: Multiworld

Post by mitte90 »

young come on! this is a good compromise. the number one argument from pro limit is that its gets to far to get to the pvp. this idea fix that.

the limit are not exactly vanilla either. and have been one of the no limit sides arguments against it.. so dont come with that crap

creepy the compromises young have come up with have problems that makes them unacceptable both on the admin and player side
YoungsMC
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Re: Multiworld

Post by YoungsMC »

Mitte, did you skim? MultiWorld isn't a compromise. This isn't about whether the limit stays or not either. This is about making sure that MultiWorld doesn't happen.
yourcreepyuncle
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Re: Multiworld

Post by yourcreepyuncle »

mitte90 wrote:the limit are not exactly vanilla either. and have been one of the no limit sides arguments against it.. so dont come with that crap
What I'm interpreting this as is that your OK with the server being non-vanilla? Indeed the limit is non-vanilla, but this Multiworld is much more non-vanilla.
mitte90
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Re: Multiworld

Post by mitte90 »

this is not transportation! its not stranger then a nether portal. AND AGAIN COME ON! TWO(maybe one) commands are that so hard to remember? u dont have to use it if u dont like to. stay near spawn and kill newbs all u want
mitte90
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Re: Multiworld

Post by mitte90 »

im ok with the server being non-vanilla for stuff that u dont have to use.
yourcreepyuncle
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Re: Multiworld

Post by yourcreepyuncle »

But you kind of have to use these commands if you want to pvp, which is partly what this server is about.
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