Morl0ck's Castle Project

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morl0ck
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Re: Morl0ck's Castle Project

Post by morl0ck »

Don't those all lead to virtually the same place?
No, each portal lead to a different location in the overworld.
e.g, leads to all of our laggy shit that would bring our fps to its knees if it was all located at the main base.
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morl0ck
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Re: Morl0ck's Castle Project

Post by morl0ck »

Some random shots I don't think I've posted before.

Blacksmith shop. Credit: me.
Image

Huge PvP arena (in progress). Credit: me
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Small gold farm (in progress). Credit: me and el_andres96
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Slimeball farm. Credit: LegendaryArtz
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Tango Tek's Furnace Array. Credit: me
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LoneSoldier55
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Re: Morl0ck's Castle Project

Post by LoneSoldier55 »

1) Why.
2) Why have PvP inter-base.
3) Why have portals that xbox huge.
4) eh
5) Why is that glowstone lamp out.
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morl0ck
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Re: Morl0ck's Castle Project

Post by morl0ck »

Busy building up a lifetime supply before they break my farm.

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LoneSoldier55
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Re: Morl0ck's Castle Project

Post by LoneSoldier55 »

rip price of iron
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KennyKatsu
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Re: Morl0ck's Castle Project

Post by KennyKatsu »

The stocks are going down lol
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morl0ck
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Re: Morl0ck's Castle Project

Post by morl0ck »

LegendaryArtz's self-repairing Spleef arena.

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KennyKatsu
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Re: Morl0ck's Castle Project

Post by KennyKatsu »

Stone spleef?
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morl0ck
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Re: Morl0ck's Castle Project

Post by morl0ck »

If you play with eff V pick and haste II beacon, it's insta-mine. Then we can gather up all the stone after the game and save it. Nothing wasted.
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LoneSoldier55
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Re: Morl0ck's Castle Project

Post by LoneSoldier55 »

Interesting concept. Just wish it could be done using different blocks.
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