SimPvP and its Future (manifesto) [long rant]
Posted: Wed Mar 03, 2021 1:29 am
some of you guys are alright. don't go to segoria tomorrow
This is in response to Kori's thread about adding more admins, although this will be irrelevant to his main topic of actually picking admins so I made my own.
Appointing new admins might help a little, but distracts from these real problems plaguing the server right now, and if they got fixed then large windows of time without an active admin would be a far smaller issue:
In my opinion properly addressing these problems would have much better results than just adding more admins who most likely won't have console access and will be forced to defer endlessly to Yukar when a real problem occurs anyway. That's not to say doing both would be a bad thing either, but who would actually sign up to be an admin while these problems exist with no implementation of a solution in sight?
This is in response to Kori's thread about adding more admins, although this will be irrelevant to his main topic of actually picking admins so I made my own.
While it's true this is bad, will adding more admins actually solve it? Definitely it will lower the waiting time for blatant hackers to be stopped, but vpns exist and they have alts as well. Someone banned for xraying a portal can go back there a week later while admins are offline. Is the solution to just fill an entire 24 hour time slot with active admins that never log out and watch all players constantly? Does that not sound completely untenable?KoriJenkins wrote: ↑Mon Mar 01, 2021 11:09 pm Essentially, around 1 PM a flyhacker logged in and proceeded to go on a joyride for an hour before logging off. He wasn't jailed until about 3 hours later when Yukarion logged on and I gave him the info about the guy.
While that doesn't seem like a situation that was all that bad, it's more bad when you realize that he essentially had a 4 hour window to do whatever he wanted to whatever he found and nobody could've stopped him.
Appointing new admins might help a little, but distracts from these real problems plaguing the server right now, and if they got fixed then large windows of time without an active admin would be a far smaller issue:
- Yukarion appears to not value the time regular players put into the server whatsoever
- If an xrayer, flyhacker, or glitch abuser finds a base and steals everything, blows it up, or leaks the coordinates to his friends with vpns who will raid it later the admins do absolutely nothing to help besides banning the cheater. Are the rules designed to protect regular players on the server? Or do they only exist to let admins get a quick power trip by enacting "justice"? (See: Phrasing's blowing up 8 year old bases with duped items, Wilburia being xrayed recently, countless more bases)
- Complete lack of foresight with AntHand's wolf exploit and then continued mishandling on a level that borders admin abuse
- Yukar initially believes that if the direction is inaccurate it's okay, but if you get a very accurate direction (64-bit floating point number) then that would be cheating.
- It's not exactly as inaccurate as he probably thinks (1/10 of a degree just by using f3 seems extremely high to me) but regardless of accuracy, a simple triangulated search will lead you to a base every time with a minimal amount of effort. And as Dakka explained this can obviously be used again and again forever as long as the player does not purchase a new account.
- Immediately after allowing the exploit once, AntHand finds and "annexes" Wilburia making the members all quit building there and causing some of them to stop playing on the server entirely.
- At this point Yukar seems to realize (albeit too late) that this exploit is incredibly powerful, shouldn't be allowed, attempts to fix it from working, and makes it against the rules according to Dakka's forum PM
- AntHand finds an "easy workaround" after assuring the admins on threat of a ban that the proposed fix would break his method.
- Yukar supposedly changes his mind about disallowing the wolf exploit and gives AntHand explicit permission to use his new workaround and continue raiding anyone he pleases. It's unclear why Yukar spent his own time fixing it the first time and making it against the rules if he was actually OK with people still using it.
- AntHand with the help of ostrich1414 (who was informed that Yukar gave him explicit permission to continue using the wolf exploit as long as it used no mods) immediately find and raid Lord1 and Tenced's base yet again ruining hundreds of hours of work.
- Like a patient suffering from dementia Yukar comes to the conclusion yet again that allowing this exploit is a bad idea, creates a brand new fix for it, and bans it for a second time.
- Of course because AntHand had explicit permission from Yukarion himself each time he used it to ruin bases on the server, no punishments were handed out.
- I would welcome Yukar to explain anything I got wrong about this; although I know it's unlikely he responds to this post at all, and outside of brand new evidence being revealed even less likely he can reasonably explain his actions while AntHand remains unbanned.
- A possible explanation is maybe Yukar just really hates Lord1?
- Even if playing on simpvp is a waste of time in general, I think everyone could agree they don't want their time invested in the server to be ruined by Yukarion bending the rules in completely unpredictable ways. What guarantee do we have that he won't change his mind in the future and allow something that ends with one of our otherwise safe bases being destroyed?
- Ignoring the rules themselves being mishandled by an admin, why is it the standard to not restore anything lost to cheaters who have been banned? If players invest thousands of hours into a server they should have some assurance that an admin will take the (relatively small amount of) time to restore (and possibly move) items/bases lost to rule breakers.
- Lack of transparency in the rules, difficulty reaching admins
- Admins besides Yukar seem to rarely know the answer to common questions, worsened by Yukar himself being hard to reach, not using the simpvp discord (reasonable discord is shit), but also not regularly responding to forum posts.
- When an admin does attempt to answer things by themselves, the lack of clearly defined rules means they often contradict what Yukar himself will say about the same thing, this in turn means other admins are less and less likely to even attempt to explain the rules and you are just told to ask Yukar yourself (Who as mentioned is hard to reach).
- I'm not suggesting Yukar be available 24/7 to answer dumb questions, but the rules should be clear enough that 2 admins with the same information should come to the same result when asked a question. If Yukar has a concrete thought process he goes through when deciding something then he needs to make that available so all admins can follow it reliably.
- Preventing the possibility to cheat is better than just adding more "policemen"
- As stated earlier it's unreasonable to think the best way to keep the server free of impactful cheating is to have admins playing 24 hours a day, every day, constantly on the lookout.
- A reliable anti-xray plugin for even just portals would do far more good than adding multiple new admins.
- It's too easy to cheat in a subtle way and get away with it. Mods that detect if a chunk is new are obviously not allowed, but how would you actually detect this and ban someone using it? This kind of thought can be applied to more than just new chunks though. What kind of prevention/detection do the admins have to actually enforce the rules they make? If any exists at all, it could definitely be improved. The server is incredibly well equipped to detect fly hackers, simple xrayers, etc, but the real problem is cheaters who are smart about hiding it now.
- I've suggested this before, but automatically deleting chunks that were only loaded for short periods of time (such as when you are traveling) would go a long way to prevent subtle cheating.
In my opinion properly addressing these problems would have much better results than just adding more admins who most likely won't have console access and will be forced to defer endlessly to Yukar when a real problem occurs anyway. That's not to say doing both would be a bad thing either, but who would actually sign up to be an admin while these problems exist with no implementation of a solution in sight?