Base Restoration Policy: Difference between revisions
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While this policy is able to restore the builds themselves at a base, NPCs and storage chests '''cannot''' be restored. While this might make the policy seem pointless if the fundamentals of a base cannot be restored, the main goal is to offer some protection to the hundreds, or possibly thousands of combined man hours that go into bases, as well as deny hackers a place in server history. | While this policy is able to restore the builds themselves at a base, NPCs and storage chests '''cannot''' be restored. While this might make the policy seem pointless if the fundamentals of a base cannot be restored, the main goal is to offer some protection to the hundreds, or possibly thousands of combined man hours that go into bases, as well as deny hackers a place in server history. | ||
=Suggestions= | |||
Add suggestions to this idea at the forum post located at https://simplicitypvp.net/forum/viewtopic.php?f=5&t=2772&start=10 |
Revision as of 01:04, 7 March 2021
This page is intended to server as the basis for creating a new server policy in which bases that were destroyed or severely damaged through illegal means can be restored by the admins.
If a base is destroyed by a player who used an x-ray texture pack to locate it, used illegally obtained materials or client-side hacks to destroy it, and/or was actively ban evading at the time of the grief, the base can be restored to its original state if requested by the builders. If the base's original builders are no longer active, restoration is left up to admin discretion.
Conditions
For restoration to be considered one of three things must be provable by the builders and admins.
X-ray used to locate the base.
Duped materials used, such as TNT or Wither Skulls.
Ban Evasion.
Limitations
While this policy is able to restore the builds themselves at a base, NPCs and storage chests cannot be restored. While this might make the policy seem pointless if the fundamentals of a base cannot be restored, the main goal is to offer some protection to the hundreds, or possibly thousands of combined man hours that go into bases, as well as deny hackers a place in server history.
Suggestions
Add suggestions to this idea at the forum post located at https://simplicitypvp.net/forum/viewtopic.php?f=5&t=2772&start=10