Segorian Architecture: Difference between revisions
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Segorian architecture is characterized by | Segorian architecture is characterized by its high fantasy and modernist approach. It can be found in [[Struthio]] and [[Segoria]], easily identifiable from its heavy use of curves and ellipsoid glass structures. It has been developed over a course of five years across multiple survival servers by the player [[Sengorn_Leopard]]. | ||
==At First Glance== | ==At First Glance== |
Latest revision as of 04:42, 18 March 2020
Segorian architecture is characterized by its high fantasy and modernist approach. It can be found in Struthio and Segoria, easily identifiable from its heavy use of curves and ellipsoid glass structures. It has been developed over a course of five years across multiple survival servers by the player Sengorn_Leopard.
At First Glance
Segorian architecture is a complex style meant to exude beauty. The curves contrast with MineCraft's blocky aesthetic. Glass is often used, making up the majority of the structure to promote an open and airy environment. This form of architecture often has dimensions based on SI unit physical constants from physics. Less often a build will be developed with the Golden Ratio in mind.
Colour Aesthetic
Segorian Architecture limits builds to a maximum of 3 distinct colours and the neutral shades of grey. Often the builds are monochrome with wither grey or white borders. The most common colours are the blue as seen in Struthio and green seen in Segoria. Green has been the historical shade of choice for Sengorn_Leopard, being the only colour he would build with on the server NoCoords.
The First Green Era
The Blue Era
Materials
Segorian architecture often uses the commonly disdained block of Diorite as a white frame, being cheap and easy to find while coming in slab, stair, and wall variants. It makes a versatile white edging to contrast with the monochrome style.
Segorian architecture is dominated by large glass structures, be they basic ellipsoidal shapes or patterned glass discs such as that found at Segoria's gunpowder farm. In walls Sengorn favors glass panes; the style demands a pattern to be built into large windows.
Another common set of materials found in Segorian Architecture are Mossy cobble or stone brick, and andesite variants. In more modern styles of Segorian Architecture you can find the Prismarine blocks; inspired by CrackyJoe utilizing it in the official buildings of Segoria. Another prominent block found in Segorian Architecture is the sea lantern. The sea lantern is favored for the bright and white light most shaders apply to the block.
Segorian Motifs
Glass windows
Segorian windows are large to give a wide view of the surroundings. Not a style to skip on details, there are several patterns which have been developed during the Aether Tower project. These patterns are made with similar shades and are a subtle yet beautiful addition to any build.
Segorian Fireball
The Segorian fireball designed to work well with shaders, has glass panes which flow at an angle as if blown by wind. It can be found on two major builds; Aether Tower at Struthio and the gold farm for Segoria.
Segorian Conduit
The Segorian conduit is made to give the maximum conduit range while looking pleasing. These were designed for usage in deep ocean bases or dolphin roads.
Segorian Piller
The mail piller used in much fantasy segorian builds is designed to appear as a giant lamp when using shaders. Especially pleasing in large numbers, it provides a nice twist to the normal piller. It provides a air of majesty and Majik.
Segorian Piller Top
This flame is usually found in a fantasy colour rather than the boring red flames of old. These can be found adorning the tops of structural pillars. These will have a decorative beacon inside of them to inspire awe and flaunt wealth. First used on Aether Tower.
Segorian Wall Patterns
These motif are used when a glass wall would provide a feeling of a space being too open to the environment. These patterns are used to inspire a more organic feel to the build with pseudo-random patterns.